Yuta Kawaguchi

Engineer

Skill

Software

Unity — 8 years
UnrealEngine — 5 years
Git — 6 years
SourceTree — 6 years

Programming

C# — 8 years
Python — 6 years

Plug-in Development

Unity
3D Studio Max
Maya
Blender

Work History

StudioGX

2019 — Present
Video work Responsible for a 2-minute cut scene using crowd simulation.
In-game video (iOS/Android) Responsible for a 40-second cut scene with crowd simulation.
Responsible for modification and development of tools used in an animation production company.

R-FORCE ENTERTAINMENT

2016 — 2019
Dame Yusha Quest (iOS/Android) Responsible for billing, ad API integration, and in-game shaders.
Schoolgirls Strikers~Twinkle Melodies~(iOS/Android) Responsible for implementation of timeline tool that works with Unity, skirt physics, character preview, etc.
Rhythm game (iOS/Android) using an IP of a company Responsible for tools, shaders, and background production tools within Unity